Design thinking & Problem Solving

"We can engage users with game-thinking by designing an experience that challenges them with fun, meaningful tasks in exchange for rewards. Breaking down long-term goals into daily quests can help sustain that engagement."

Inspired by Gamification of Learning

by Karl Kapp

Reflection

How does breaking down a large, intimidating goal into small, daily 'quests' make the entire journey feel more achievable and fun?